WHAT IS MATALI PHYSICS?
Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics. Matali Physics consists of the advanced 3d physics engine Matali Physics Core and other physics-driven modules that all together provide comprehensive simulation of physical phenomena and physics-based modeling of both real and imaginary objects
Multi-Platform
- Android
- Android TV
- *BSD
- iOS
- iPadOS
- Linux (distributions)
- macOS
- Steam Deck
- tvOS
- UWP (Desktop, Xbox Series X/S)
- Windows (Classic, GDK, Handheld consoles)
High-Performace
- Written in native, modern C++
- Optimized for multi-core 64-bit CPUs
- Optimized for vector processing
- Optimized for mobile devices, desktops, TV platforms and game consoles
- Designed for the latest graphics APIs: DirectX 12, Vulkan and Metal
Rock-Solid Stable
- Designed for complex physics simulations powered by an innovative physics engine
- Compatible with any external math library and container library
- Supports the optimized multi-platform app programming model
- Designed with an open intermediate layer available for analysis and modification for every Matali Physics SDK user
- Introduces specialized, physics engine-based architectural pattern of the application structure
- Tested in detail in many stages before each release
Full-Featured
- Integrates physics simulation, graphics, sound and music
- Composed of dedicated modules that do not require additional licences and fees
- Supports fully dynamic and destructible scenes
- Supports physics-based behavioral animations
- Supports physical AI, object motion and state change control
- Supports physics-based GUI
- Supports physics-based particle effects
- Supports multi-scene physics simulation and scene combining
- Supports physics-based photo mode
- Supports physics-driven sound
- Supports physics-driven music
- Supports debug visualization
- Fully serializable and deserializable
Modularly Designed
Equipped With
- Comprehensive SDK
- Detailed documentation of all APIs
- Full C++ source code of Matali Games
MATALI PHYSICS PROVIDES:
Powerful and innovative physics environment for direct game creation, which supports and boosts your creativity
Comprehensive multimedia solution transforming physics simulation, graphics, sound and music into an amazing experience in your games
High-performance, rock-solid stable, multi-platform group of physics-based/physics-driven technologies simplifying the implementation of your vision
Fully dynamic scenes where you can animate every object, starting from the entire planet through flying cities and mountains, and ending with small particles
Large-scale destruction to diversify gameplay in your games, where in the extreme case the entire scene can be destroyed
Physics-based behavioral animations that allow you to create natural, arbitrary motion sequences without the use of data derived from motion capture systems, and without the need to specify every detail of object's motion
Physics objects that effectively navigate and find their way in a dynamically changing environment without the need to use navigation maps, navigation meshes, predefined motion paths or spline functions
Advanced object motion and state change control through a powerful mechanism of user controllers, a rich set of internal controllers, programmable activation/deactivation strategies, movable parametric action fields, state machines, neural networks and custom logic
Possibility to simulate "living" game environments where objects realize predetermined activities and at the same time retain the ability to improvise and determine their own actions, of course to a certain extent
Possibility to simulate the growth of plants and animals, size changes of inanimate objects and a whole range of special effects by scaling objects and their hierarchies in real time, including those connected by constraints
Unified, dynamic lighting, shading and fogging system for fully dynamic and destructible scenes
Totally dynamic volumetric effects optimized for mobile devices, desktops, TV platforms and game consoles, creating a real spectacle of light and shadow
Groundbreaking, next-generation physics-based graphical user interface seamlessly integrating with your game and eliminating the need to use separate GUI systems
Physics-driven sound and music engines designed for completely dynamic, malleable, changeable over time and according to situation musical arrangements, created and streamed in real-time
Advanced, studio-quality, hardware-independent, real-time rendering of music imported from standard MIDI files to make your games stand out from the crowd and always deliver the same amazing music experience to players across platforms
RECENT NEWS
December 16, 2024
We are pleased to announce that Matali Physics 6.8 introduces Matali Games 6.8. The latest intermediate layer for Matali Physics environment provides ready-to-use, multi-platform, physics-based photo mode where any physics scene element can be frozen in state and motion. All lights, shadows, fog, characters, fluid surfaces, particle effects, animations, and controllers can be paused and then seamlessly resumed so players can capture the best-looking shots. Compiled Matali Physics Game demo with installer for Windows platform is available for download from the Downloads webpage.
December 16, 2024
We are pleased to announce that Matali Physics environment starting with version 6.8 presents an innovative approach to scaling objects in real time. The introduced solution enables simulation of plant and animal growth, size changes of inanimate objects and a whole range of special effects. You can scale both single objects and their entire hierarchies, including those connected by constraints, all in real time with correct, automatic recalculation physical parameters and constraints. Matali Physics is probably the only real-time environment that offers such ready-to-use functionality.
December 16, 2024
We are pleased to announce the release of Matali Physics 6.8, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.8 introduces a number of improvements and fixes to Matali Physics Core, Matali Render and Matali Games modules, presents movable action fields, movable fluid surfaces with volumes, large animated objects with full movement control, introduces comprehensive support for the latest versions of supported platforms as well as provides a refreshed Matali Physics Game demo. A detailed list of changes is available on the History webpage.
September 23, 2024
We are pleased to announce that Matali Physics 6.7 introduces Matali Games 6.7. The latest intermediate layer for Matali Physics environment provides improved physics-based character controller, interactive particles, switchable graphics presets, and more. Compiled Matali Physics Game demo with installer for Windows platform is available for download from the Downloads webpage.
September 23, 2024
We are pleased to announce that Matali Physics environment starting with version 6.7 presents fluid surfaces with volumes as well as fluid flow interaction. The introduced solutions enable the simulation of fluids on a large scale with various interactions between fluids and the environment, the simulation of a number of effects related to the fluid flow interaction, as well as the simulation of a number of special effects that can be based on fluids.
September 23, 2024
We are pleased to announce the release of Matali Physics 6.7, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.7 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content and Matali Games modules, presents underwater rendering with water surface split, introduces comprehensive support for the latest versions of supported platforms as well as provides a refreshed Matali Physics Game demo. A detailed list of changes is available on the History webpage.
May 14, 2024
We are pleased to announce that Matali Physics 6.5 introduces Matali Games 6.5. The latest intermediate layer for Matali Physics environment provides an application configuration file for all supported platforms, new types of physics-based GUI controls, "Options" menu, and more. Compiled Matali Physics Game demo with installer for Windows platform is available for download from the Downloads webpage.
May 14, 2024
We are pleased to announce that Matali Physics environment starting with version 6.5 presents an innovative approach to predefined movement paths by integrating them with action fields. The introduced solution enables simulation of "living" game environments where objects realize predetermined activities and at the same time retain the ability to improvise and determine their own actions, of course to a certain extent.
May 14, 2024
We are pleased to announce the release of Matali Physics 6.5, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.5 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content, Matali Synth and Matali Games modules, presents advanced AI simulation, introduces optimizations for Steam Deck portable gaming console and Linux as well as provides a refreshed Matali Physics Game demo. A detailed list of changes is available on the History webpage.